Beiträge: 1178
| Zuletzt Online: 07.08.2026
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Default type is coming soon
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It's good that you mention the option to configure the hull model per station. I had already thought about implementing it, but put it aside because I wasn't sure whether it would be used in practice. My estimate for the implementation with Claude: 30 minutes.
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Plan: Every station is classified from its own splays and from how far they reach toward each neighbouring station:
LRUD — fewer than 3 splays. The station contributes only its LRUD cross-section. CONCAVE — its splays meet those of every neighbour: for each shot, the station's own reach plus the neighbour's reach covers at least 150 % of the shot length. The station gets its own concave hull. CONVEX — enough splays, but on at least one shot the two fans do not meet, so unmeasured space remains along that shot.
Reach is the largest projection of a splay onto the shot axis, divided by the shot length, counting only splays within 45° of the shot direction — a splay fired sideways does not cover the way to the neighbour, however long it is.
The geometry of a shot follows from the types of its two ends:
LRUD – LRUD classic LRUD tube CONCAVE – CONCAVE nothing: the two point hulls already overlap anything else one convex hull spanning the shot
Each CONCAVE station additionally emits its own concave hull — exactly once, no matter how many shots meet there.
For the convex shot hull, each end contributes differently: a CONVEX end gives all its splays, an LRUD end gives its LRUD cross-section as a rounded ring, and a CONCAVE end gives only the ring of splays roughly perpendicular to the shot (60°–120°).
Checkout the beta version: https://caverender.de/CaveRenderPro/CaveRenderPro.jar and run CaveRenderPro.bat.
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Data table for large surveys (100,000+ survey lines) revised:
All edits (new, insert, delete, cut, drag & drop) run orders of magnitude faster Undo/Redo now only saves the changed rows: the full history (50 steps) remains available and runs in seconds Cell edits confirmed by mouse click are now also undoable
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Is it possible to make the convex/concave decision based on a configurable number of splays, e.g. 12.
0–2 LRUD 3–11 Convex > 12 Concave
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The cause is an OutOfMemory error in the Undo/Redo function. I will work on it.
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Technically speaking, the orthogonal view is a perspective view from a distance. I will reduce the distortion by a factor of 5.
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Tab Data Select all survey data Calculate-Merge Voilà
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Revised lighting for the volume display (Ambient Light): - The light source no longer rotates with the model - Slightly darker shading for more depth
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Zip-file (19.07.2026: 20:28:26) looks OK: 26.1.0
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We now have two options:
1) Convex hulls around the rays of the two points of a survey line (few rays à la Golden Rules)
[[File:Hülle.png|none|fullsize]]
2) Concave hulls around the rays of the survey points (scan- and quarry-friendly)
[[File:Konkave Hülle 1.png|none|fullsize]]
[[File:Konkave Hülle 2.png|none|fullsize]]
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I was actually satisfied with the clear rule of the convex hull around the rays of the two survey points of a survey line. The question is whether there is another rule. Perhaps the option to display only the convex hulls of the survey points.
[[File:Regel Hülle.png|none|fullsize]]
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