#1 RE: CaveRenderPro auf Mac von nancy 13.12.2016 17:06

Läuft CaveRenderPro auf meinem Mac?

#2 RE: CaveRenderPro auf Mac von CaveRenderPro 13.12.2016 23:14


Ich habe CaveRender bisher noch nicht intensiv auf einem Mac getestet.

Zuerst muss sicher Java für Mac OS installieren werden. Dann kann die Datei CaveRenderPro.jar gestartet werden, die zusammen mit Beispieldateien hier herunterladen werden kann:


Bitte berichtet über eure Erfahrungen mit CaveRenderPro auf Mac.

#3 RE: CaveRenderPro auf Mac von nancy 14.12.2016 17:05

Wie bekomme ich die ZIP-Dateien bei einem Update automatisch?

#4 RE: CaveRenderPro auf Mac von CaveRenderPro 14.12.2016 20:51


In der kommenden Release 3.2.0 kann man einstellen, ob eine Zip-Datei statt des Windows-Setups heruntergeladen werden soll.

#5 RE: CaveRenderPro auf Mac von StefanK 04.04.2019 11:42

funktionier auf MAC Mojave 10.14.3 auf den ersten Blick soweit gut. Wenn ich lägerfristig was feststelle meld ich mich.

#6 RE: CaveRenderPro auf Mac von Acmo 02.05.2020 14:30

I'm trying to run CaveRenderPro on MacOs Catalina 10.15.1. (Some members of my Caving Association don't have access to Windows, including me :)
I have Java 14 installed -> JavaFX is no longer included in Java since it's open source . To solve this issue I downloaded the components and run the jar in terminal with the following command :
java --module-path ./javafx-sdk-11.0.2/lib --add-modules javafx.controls,javafx.fxml,javafx.web -jar CaveRenderPro.jar
The JAR opened without any errors or warnings. But saving a file raises an exception, no file is written.

Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
Caused by: java.lang.ClassNotFoundException: javax.xml.bind.JAXBContext

I found the JAR of the JAXB-api on maven repository and add it to my lib directory, i run the following command :
java --module-path ./javafx-sdk-11.0.2/lib --add-modules javafx.controls,javafx.fxml,javafx.web,java.xml.bind -jar CaveRenderPro.jar
Error occurred during initialization of boot layer
java.lang.module.FindException: Module java.activation not found, required by java.xml.bind

I haven't find any Jar that work yet, the one that Maven provide doesn't work.
Maybe i'm looking at the wrong direction. Anybody managed to make it run smoothly on the latest MacOs versions ?



#7 RE: CaveRenderPro auf Mac von CaveRenderPro 07.06.2020 08:25


Java only works with Java 8. Please use OracleJDK: https://www.java.com/en/download/manual.jsp

Hope this will works for you. I couldn't test it by myself, because I have no Apple ecosystem.

Java 9 I have tried, but the visialization of the caves on google maps shows some errors (broken lines). This was surely some years ago. A new try with OpenJDK 14 and OpenJFX is on my backlog.

#8 RE: CaveRenderPro auf Mac von CaveRenderPro 10.06.2020 09:40


Meanwhile I have checked the compatibility of CaveRenderPro with Java 14.

Everything works fine, but we will loose the Google Maps feature, because JavaFX Webview is not longer supported.

#9 RE: CaveRenderPro auf Mac von Droniste 16.06.2020 10:09


Is there any alternative?

We find Google Maps (and any other layers you could add) a very usefull tool not just because it look nice and fancy but because it allows
- to QC our through caves or multi-entrance caves.
- to correct the cave reference point positions as we operate in deep narrow valley covered with jungle and the position given by positionning the cave base on G-maps is sometime better than our bad GPS position.
- to investigate from the sky the area around the cave

#10 RE: CaveRenderPro auf Mac von CaveRenderPro 25.04.2022 00:09


With Release 9.1.0 we will have a beta version for OpenJDK 18 und JavaFX 18

- OpenJDK 18: https://jdk.java.net/18/

- JavaFX 18: https://gluonhq.com/products/javafx/

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